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Game » consists of 3 releases. Released Jan 26, 1999
Because some bridges are too large to be considered mere objects.
Dracula's mystical home, which has been inaccurately nicknamed "Castlevania" by well-meaning fans, is a living, demonic entity that takes the form of an ever-changing dark fortress that vanishes and reappears in tune with the Vampire Lord himself. It is the main location for most of the games in the Castlevania franchise and practically never looks the same.
A common place in Survival Horror video games. Burial grounds for the deceased. Or zombies.
A place of worship.
Many hapless heroes have ended their days in a gloomy dungeon looking for rat's bones to pick the lock with. Dungeons appear in many games often as a location from which the main protagonist must escape.
One of the traditional seven continents, Europe is a favorite source of video game settings. In the real world, European countries have produced a host of notable developers and publishers, and compose a large gaming market.
A large densely wooded area.
Where people come to browse and borrow books and other media, or do research. May contain a shushing librarian. Also some mansions may contain a room called the library.
Excessively large and luxurious houses, usually built on several thousand square feet.
A Torture chamber is a place where torture is carried out.
A covered passageway.
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