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Game » consists of 1 releases. Released Sep 22, 1998
Bosses are enemies that fight you at the end of a level or at a significant point in the story.
Typically found in fighting games, combos are a series of strung-together moves.
The ability to break a combo at either the auto-double or linker stage. Most commonly found in the Killer Instinct series. Also a famous internet meme.
Finishing moves are typically moves that end a fight in a traditional fighting game.
A grappler is a combatant in a fighting game whose best attack strategies usually revolve around throwing their opponents around the stage.
Health is a value that gauges how much damage players can take in a game before they die or pass out. Also known as life in some games. Health is usually represented by a bar or a percentage instead of an exact amount. Found in most non sport games
A stylistic choice of employing small polygon counts for meshes.
Who needs 2D when we've got 3D? 3D, or 3 dimensions, is what we're used to seeing in almost every game these days, letting us do all sorts of awesome stuff like run in circles!
Featured mainly in fighting games, special attacks usually require more than just pressing a button to activate. They are usually unique or at least varied between characters.
Easily emasculating the puny jab, this devastating technique is associated with crimson geysers and leveled Piston Hondas. Favored by undead ninjas and diminutive boxers alike.
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