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Game » consists of 7 releases. Released Nov 21, 2013
Games that include (unlockable) stamps to be used on Miiverse.
Using gestures with the controller to control on-screen actions. Alternatively, these gestures can also be detected by motion-sensing cameras.
Two or more characters are featured on the game's box art.
A boss fight in which the player must not only battle the actual boss, but must also defeat or defend against auxiliary enemies.
Sometimes one playable character just isn't enough.
Nintendo Network is the online service for Wii U and 3DS.
Characters controlled by the game for players to interact with, as opposed to player characters which are controlled by whomever is playing the game.
A function of the Wii U that allows games to be played exclusively through the Wii U GamePad.
An overworld is a simplified view of the game world that allows players to freely move to different locations or levels.
The tenth annual PAX Prime took place August 30-September 2, 2013 at the Washington State Convention Center in Seattle, Washington. It was the first 4-day PAX.
An advanced shading model, including diffuse, ambient and specular shading, with per-pixel lighting. Developed by Bui Tuong Phong, it was introduced to gaming with the Sega Hikaru arcade system in 1999. Since the mid-2000s, it has been the most widely used shading model in modern 3D video games.
A species of carnivorous plants that reside in pipes. Some specimens can spit fireballs.
Any character you can control in a game is a Player Character (PC), as opposed to a non-player character (NPC), which is a character that can only be controlled by the game.
Podoboos are living fireball enemies usually found in Castles in the Mario games. The original ones would only jump out of lava in simple patterns.
After losing the allotment of lives, using a continue does not penalize the player. With no punishment for losing all lives, it makes limited lives superfluous.
Pokey is a cactus enemy often (although not uniquely) seen in the Mario series. It's body segments can be individually destroyed.
The ability of a character to jump from pole to pole. An example being in "The Incredible Hulk" where you can earn an achievement for jumping on all the poles at the World Trade Center without touching the ground.
Who needs 2D when we've got 3D? 3D, or 3 dimensions, is what we're used to seeing in almost every game these days, letting us do all sorts of awesome stuff like run in circles!
Power Ups can be used to give the controlling character, or any other character, temporary or permanent upgrades.
The daughter of a monarch or monarchs.
Rain can heavily increase the atmosphere of a video game. Some games use it to add detail to an environment, while other games use it to make it difficult to see.
Video game combat in which combat actions are performed in real-time, rather than through a turn-based structure.
A character that appears in many games, often unrelated. For an example, Cid from the Final Fantasy series.
Veteran cannon fodder that have made appearances in more than one game, often with a small cosmetic change each time.
A larger or smaller version of an enemy encountered elsewhere in a game. Larger variants are often used as bosses.
'Plessie'
A Secret area is a place hidden that few will find unless they know where to look.
A creature which is made up of mostly identical segments and has an elongated shape.
A sequel (also called a follow-up) is a game that carries forward the gameplay concepts, and often the story, of a previous game to which it is officially linked.
Shellcreepers are the turtle-like enemies from Mario Bros., and precursors to the Koopas.
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