Unprofessional Fridays 05/31/24
Unprofessional Fridays
State of Play 05/30/24
We Talk Over
#242 - GS3XL
GameSpot After Dark
118 | Hit the Bee Button.mp3
Voicemail Dump Truck
The Community Spotlight 2024.06.01
The Community Spotlight 2024.05.25
GB@Nite LIVE! Tickets & Details
The Community Spotlight 2024.05.18
Game » consists of 80 releases. Released Feb 14, 1991
Sure, these days have almost every game sporting the newfangled 3D, but way back when, everyone had to live with plain old 2D. 2D, or two dimensions, limit the game to scrolling backgrounds, but some games even now make use of this basic concept.
8-bit can be a reference to actual computing power, or it can be a retro look for videogames that want to recall a bygone era.
Games that earned the "ASM-Hit"-Award. ASM (Aktueller Software Markt) was a popular German multi-platform computer games magazine that was published from 1986 until 1995.
When a character from an existing media franchise makes a brief appearance in a video game, sometimes without even openly acknowledging their origins.
Games that can be played with a CGA monitor and graphics card. CGA, Color Graphics Adapter was the first generation of color graphics for the IBM PC.
Special codes or button combinations used to gain powers or advantages in a game. Generally hidden.
Chiptunes are musical compositions that are synthesized by a computer or console sound chip.
Climbing is a common tradition in games, particularly platformers. There is often a particular type of surface that can be climbed, and it has a recognizably different look than other surfaces in the game. Climbing ladders or stairs doesn't count.
A non-interactive sequence within a game most often used for plot advancement.
The main line of distinction between victory or failure in video games, death is the process of a biological being ceasing to be alive.
Digging is a strategic mechanic of many games. Digging allows the ability to unearth valuables and strategize pathways.
Drowning in games occurs when a being (not suited to be in water) runs out of oxygen, time, power, or barely even touches the water surface. Further complicated by the local sea-life that can knock the air out of you, should you get close.
Electricity is commonly used as a damage-introducing element causing inanimate objects to become harmful (electrified water, floors, cables, etc). It can also refer to a power wielded by characters that generates sparks, is conductive to metal surfaces, forks or branches, and is often blue in color.
A door that players must go through to exit the level
A powerful release of energy. This energy is usually expelled in all directions very quickly, typically giving off orange or red flames.
The concept of a game referencing another game through mockery, parody or even directly. A game reference to the same franchise does not count.
A type of gameplay mechanic, where the objective is to indirectly guide one or multiple entities to safety. Not to be confused with 'Escort Mission'.
Games with cartoony, colourful, happy art styles that involve a lot of bloodshed, violence and killing. Examples would be Castle Crashers, Team Fortress 2, Battlefield Heroes, Alien Hominid, Conker's Bad Fur Day...
In some games, either after completing the main game or as part of the game itself, players must replay a harder version of the same level. This is not classified as a different difficulty level, as the levels usually add new mechanics or enemies.
A common type of stage featured in many games. Slippery ice, avalanches, and freezing water are some of the unpleasantries to be had when visiting these cold arctic regions.
Games where you control more than one character, or are a part of a team, and where it is crucial that every team member survives.
A level that is impossible or nearly impossible to complete because of a programming error or oversight. Often times the screen number is a power of 2 or 10.
A common type of stage based around the fire and/or lava element. Often platforming heavy and inhabited by fire-based enemies.
The little green-haired creatures that players command in the Lemmings games. They have a variety of skills, but independent problem-solving is not one of them.
Rather than utilitarian names like "Level 3" or "Warehouse", many games give each level a unique title that has some relevance to its content.
The extraction of valuable minerals from the earth.
A movie reference in a game, is where a game references a film. This can be done in many different ways.
Make sure you respect nature, or else! Note: This only concerns *protagonists*.
Passwords are codes used to save a player's progress, primarily during the 8-bit era and, to a lesser extent, the 16-bit era.
Levels whose visual design represents objects or symbols (including text).
This edit will also create new pages on Giant Bomb for:
Until you earn 1000 points all your submissions need to be vetted by other Giant Bomb users. This process takes no more than a few hours and we'll send you an email once approved.
Use your keyboard!
Log in to comment
Log in to comment